30 Apr
As you doubtless have noticed, we have a new domain! We now have http://www.crystalisonline.com as our domain, so you can feel free to bookmark this one — its permanent! We hope to have more improvements to the website in the coming days, so check back in for some more changes soon.
Regarding our development so far, we’ve regrettably got not all that much to report, but we are working on concept designs and so forth. Regarding a timetable, we *may* (extreme emphasis on may) have a beta out sometime in late May, but do not take that as written in stone — odds are it’ll be delayed past that. For our release plan, we plan on making a very preliminary alpha that’ll include only a basic map or two, walking, chatting, and possibly PvP, similar to the old PG alpha for any old timers. After that, we’ll work on improving it up to betas, and eventually to release candidates and gold releases.
During this phase, we are actively looking for of all kinds of help, so if you have some skill with Photoshop, mapping, coding, writing, or anything in general that could help, hop on our development forum or channel and drop us a line.
As a final note, I’d like to thank every one of you, whether you code, write, toss ideas, or merely root us on, for standing by us during this admittedly difficult time. You all make it worthwhile, even during times like these.
Sincerely,
Fshy
14 Apr
Head over to forums ( http://monsters.k3rnel.net/forums ) and register your forum account. Introduce yourself and keep up to date with the latest news on game development. I have created a team forum so players can get ready for when the game is out.
Also, the website is currently being designed by Charlotte, a very talented artist. Once finished, it will be passed on to Karai for fixing up. Can’t wait for it to be finished!
We are still looking for some graphics artists to assist with the development of the game. If you’re interested in helping, please go to http://forums.k3rnel.net/ and enter the Applications/Resignations section. Though there isn’t any current work to be done, we’ll need a few artists when we get to it. This will probably be soon once we get a general jist of the storyline.
See you guys soon!
13 Apr
At least the Server’s, anyway, as announced on the April 12 Progress Report, but… What are the changes?
12 Apr
Hello everyone! The new site for Monsters (not the official title) is now up and things are starting to roll.
To get everyone up to speed, Oblivion and Fshy are both at work constructing a storyline (and the name of the game) so we can start getting into the development of the game. We want to make sure this is done right, and done smoothly. I had proposed (and I might add, grammatically challenged) a backstory that would definitely build up into something great. Oblivion and Fshy discussed it, edited it greatly, and started to become something very interesting. I hope you’ll all enjoy it once we finish it :p
Once we figure out what the games’ story is all about, we’ll construct a proper website and begin the development of graphics, UI, maps and quests. Drawig will be in charge of Content Development and oversee tileset adjustments and additions, which he has already started doing. The storyline will be handled by Oblivion, and will have control over Official Events and Quests. We are in need of graphics artists and mappers. If you would like to help and become apart of the team, please head over to forums.k3rnel.net and post in the Applications section.
GaMa out.